AI Insights · Timothy · October 2022
Top 5 Zombie Games on Android in Nigeria Q3 2022
Explore the performance trends of the top 5 zombie games on Android in Nigeria during Q3 2022, featuring insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 zombie games on Android in Nigeria showed diverse performance trends in terms of downloads, revenue, and active users. Data provided by Sensor Tower highlights these key insights.
Dead Target: Zombie Games 3D saw a significant fluctuation in weekly downloads, starting strong with approximately 9.3K in early July, but experiencing a decline to around 3.3K by the end of September. Weekly revenue peaked at $213 in early July and then saw a gradual decrease, ending the quarter at $109. Active users showed a similar trend, peaking at 57.2K in early August before settling at around 37.2K by the quarter's end.
Earn to Die 2 experienced a steady increase in weekly downloads, reaching about 3.4K in mid-August before dropping to 1.4K by the end of September. The game saw modest revenue, peaking at $10 in the week of August 22. Active users grew from 13K at the start of the quarter to a peak of 19.5K in mid-August, before declining to approximately 14K by the end of September.
Zombie Roadkill 3D maintained consistent weekly downloads throughout the quarter, peaking at 2.4K in early August and ending at 1.8K. Revenue saw minimal activity, with a peak of $23 in mid-September. Active users showed a steady increase, starting at 3.1K and reaching 4.2K in mid-August, before stabilizing around 3.7K at the end of September.
Last Hope Sniper - Zombie War had variable weekly downloads, starting at 2.3K in late June and peaking at 2.2K in late August, before finishing the quarter at 1.8K. Revenue remained low, peaking at $16 in mid-September. Active users fluctuated, starting at 3.6K, peaking at 3.6K in late August, and ending at 3.2K.
Zombie Hunter: Sniper Games showed a steady increase in weekly downloads, peaking at 2.1K in early September before dropping slightly to 1.8K by the end of the month. Revenue saw minimal activity, with a peak of $4 in late September. Active users grew steadily from 3K at the start of the quarter to a peak of 4.7K in mid-September, ending at 4.4K.
For more in-depth insights and data, visit Sensor Tower.